During this hour-long free webinar, lead developer Billy Schoenberg teaches the current best practices for constructing multiplayer
games including waiting rooms, debrief screen construction, and using wildcards, a feature introduced with Stella® Architect 1.8.2.
Wildcards enable the simulation author to reuse pages, graphs, tables, sliders, etc. to display different slices of arrayed variables,
making array-based multiplayer game construction quick and efficient.
Models used in this webinar are available here.